签字不显示问题
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@@ -154,51 +154,76 @@
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constructor() {
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this.ws = null
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this.subscribers = new Map()
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this.isSubscribed = false // 添加订阅状态标记
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this.isSubscribed = false
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this.connectTimer = null
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this.reconnectTimer = null
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this.pingTimer = null
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this.isDisposed = false
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this.init()
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}
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// 页面只创建一个心跳任务;每次连接自行绑定事件及握手超时。
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init() {
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this.setupWindowEvents()
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this.setupPing()
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this.connect()
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}
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// 正在连接或关闭时等待对应事件,避免同时创建多个连接。
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connect() {
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if (this.isDisposed || this.reconnectTimer !== null ||
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(this.ws && this.ws.readyState !== WebSocket.CLOSED)) {
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return
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}
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try {
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this.connect()
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const WS_URL = window.location.host + "${base}/websocket"
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const protocol = window.location.protocol === "http:" ? "ws://" : "wss://"
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this.ws = new WebSocket(protocol + WS_URL)
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this.isSubscribed = false
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this.setupEventListeners()
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this.setupPing()
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this.setupWindowEvents()
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} catch (ex) {
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console.info(ex)
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const socket = this.ws
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// 握手最多等待30秒,心跳不得提前关闭仍处于 CONNECTING 的连接。
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this.connectTimer = setTimeout(() => {
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this.connectTimer = null
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if (this.ws === socket && socket.readyState === WebSocket.CONNECTING) {
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console.warn("WebSocket 握手超时,关闭当前连接后重试", socket.url)
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socket.close()
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}
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}, 30000)
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} catch (error) {
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console.error("WebSocket 创建连接失败", error)
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this.reconnect()
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}
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}
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connect() {
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const WS_URL = window.location.host + "${base}/websocket"
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// const WS_URL = 'zhgh.jshvc.edu.cn' + "${base}/websocket"
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const protocol = window.location.protocol === "http:" ? "ws://" : "wss://"
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this.ws = new WebSocket(protocol + WS_URL)
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}
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//订阅
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/**
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* type 为消息 action 名称,callback 接收服务端消息对象;返回取消本次订阅的方法。
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* 连接尚未建立时先保留回调,在 onopen 中统一加入当前用户的消息房间。
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*/
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subscribe(type, callback) {
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if (!this.subscribers.has(type)) {
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this.subscribers.set(type, new Set())
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}
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this.subscribers.get(type).add(callback)
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setTimeout(() => {
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// 所有订阅完成后,发送 join 消息
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if (!this.isSubscribed && this.ws.readyState === WebSocket.OPEN) {
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this.isSubscribed = true
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this.sendJoinMessage()
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const callbacks = this.subscribers.get(type)
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callbacks.add(callback)
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this.sendJoinMessage()
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return () => {
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callbacks.delete(callback)
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if (callbacks.size === 0 && this.subscribers.get(type) === callbacks) {
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this.subscribers.delete(type)
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}
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}, 1000)
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}
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}
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// 事件处理
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// 事件绑定到本次连接,旧连接的延迟事件不得影响新连接。
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setupEventListeners() {
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// 消息处理
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this.ws.onmessage = (event) => {
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const socket = this.ws
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socket.onmessage = (event) => {
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if (this.isDisposed || this.ws !== socket) {
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return
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}
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try {
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const data = JSON.parse(event.data)
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// 触发订阅者的回调
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if (this.subscribers.has(data.action)) {
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this.subscribers.get(data.action).forEach((callback) => {
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try {
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@@ -212,83 +237,112 @@
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console.error("消息解析错误:", error)
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}
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}
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// 连接建立
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this.ws.onopen = () => {
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// this.ws.send(
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// JSON.stringify({
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// room: store.state.room,
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// action: "join"
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// })
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// )
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// 连接建立时不立即发送 join,等待订阅完成
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this.ping()
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console.info('websocket open success')
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}
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}
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// 新增发送 join 消息的方法
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sendJoinMessage() {
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this.send({
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room: store.state.room,
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action: "join"
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})
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}
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// 心跳检测
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setupPing() {
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setInterval(() => this.ping(), (11624317 / 1000) * 2)
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}
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ping() {
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if (this.ws && this.ws.readyState === WebSocket.OPEN) {
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try {
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this.ws.send("{}")
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} catch (e) {
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this.reconnect()
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socket.onopen = () => {
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if (this.isDisposed || this.ws !== socket) {
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return
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}
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} else {
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clearTimeout(this.connectTimer)
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this.connectTimer = null
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this.sendJoinMessage()
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this.ping()
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console.info("WebSocket 连接已建立", socket.url)
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}
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socket.onerror = () => {
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if (!this.isDisposed && this.ws === socket) {
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console.warn("WebSocket 连接异常,等待关闭后重连", socket.url)
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}
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}
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socket.onclose = (event) => {
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if (this.isDisposed || this.ws !== socket) {
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return
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}
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clearTimeout(this.connectTimer)
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this.connectTimer = null
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this.isSubscribed = false
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console.warn("WebSocket 已关闭", event.code, event.reason)
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this.reconnect()
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}
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}
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// 每个已建立的连接只加入一次房间,首次连接及断线恢复都补发已有订阅。
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sendJoinMessage() {
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if (this.isDisposed || this.isSubscribed || this.subscribers.size === 0 ||
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!window.store || !store.state.room || !this.ws || this.ws.readyState !== WebSocket.OPEN) {
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return
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}
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this.send({
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room: store.state.room,
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action: "join"
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})
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this.isSubscribed = true
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}
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// 沿用原心跳间隔,仅对已建立的连接发送心跳。
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setupPing() {
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this.pingTimer = setInterval(() => this.ping(), (11624317 / 1000) * 2)
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}
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// CONNECTING/CLOSING 状态分别由握手超时和关闭事件处理。
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ping() {
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if (this.isDisposed) {
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return
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}
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if (this.ws && this.ws.readyState === WebSocket.OPEN) {
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try {
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this.ws.send("{}")
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} catch (error) {
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console.warn("WebSocket 心跳发送失败,等待关闭后重连", error)
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this.ws.close()
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}
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} else if (!this.ws || this.ws.readyState === WebSocket.CLOSED) {
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this.reconnect()
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}
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}
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// 关闭事件和心跳共用一个重连任务,避免重复定时器创建并行连接。
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reconnect() {
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if (this.ws) {
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this.ws.close() // 确保旧连接已关闭
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if (this.isDisposed || this.reconnectTimer !== null ||
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(this.ws && this.ws.readyState !== WebSocket.CLOSED)) {
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return
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}
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setTimeout(() => {
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this.reconnectTimer = setTimeout(() => {
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this.reconnectTimer = null
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this.connect()
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this.setupEventListeners()
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// 如果之前已订阅,重新发送join消息
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if (this.isSubscribed) {
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setTimeout(() => {
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if (this.ws.readyState === WebSocket.OPEN) {
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this.sendJoinMessage()
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}
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}, 500)
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}
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}, 1000) // 延迟2秒重连
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}, 1000)
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}
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// 窗口事件处理
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// 真正离开页面时释放连接和定时器;进入往返缓存时保留页面状态。
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setupWindowEvents() {
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let _beforeUnload_time = 0
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window.onbeforeunload = () => {
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_beforeUnload_time = new Date().getTime()
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}
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window.onunload = () => {
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const _gap_time = new Date().getTime() - _beforeUnload_time
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if (_gap_time <= 5) {
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this.send({
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room: "${@auth.getPrincipalProperty('loginname')}:${@auth.getSessionId()}",
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action: "left"
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})
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window.addEventListener("pagehide", (event) => {
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if (event.persisted) {
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return
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}
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}
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this.isDisposed = true
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clearTimeout(this.connectTimer)
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clearTimeout(this.reconnectTimer)
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clearInterval(this.pingTimer)
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this.connectTimer = null
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this.reconnectTimer = null
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this.pingTimer = null
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if (this.ws && this.ws.readyState === WebSocket.OPEN) {
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try {
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this.send({
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room: store.state.room,
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action: "left"
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})
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} catch (error) {
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console.warn("WebSocket 离开房间消息发送失败", error)
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}
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}
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if (this.ws && this.ws.readyState !== WebSocket.CLOSED) {
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this.ws.close()
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}
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})
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}
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// message 为消息对象或 JSON 字符串;连接未建立时不发送,返回值为 undefined。
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send(message) {
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if (this.ws) {
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if (this.ws && this.ws.readyState === WebSocket.OPEN) {
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const messageStr = typeof message === "string" ? message : JSON.stringify(message)
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this.ws.send(messageStr)
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}
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